The iPhone Era: Technological Adaptation and the Future of Human Evolution

When the original iPhone was released a year ago, I wanted one. The promise of being constantly connected to all the various sockets of the Internet into which I have plugged myself (news, e-mail, chat, social networks, information gathering, etc…) was seductive. Being able to work while not standing by a computer, or to keep tabs, in an up-to-the-second fashion, on my virtual communication stream - how exciting! I didn’t get an iPhone then because of my imminent move to Kenya (where it would have been a bad idea to flash one of those around, even if it functioned), but with the recent emergence of the iPhone 3G, I decided to take the plunge, and see if this device was as life-changing as it was cracked up to be. Turns out, it is! But I’m beginning to wonder at what cost. ...

July 23, 2008 · 4 min · Jonathan Lipps

Inspiration from Game Design

The list of bloggable topics on my mind is currently very long, and (I am thinking) very good. Prominent on said list are (a) a long discourse on spiritual discipline and its effects, and (b) an explication of a home-brewed, possibly-heretical theology of creation that Nick and I have been kicking around for a little while and are pretty enchanted by, which seeks to resolve intuitions of a good pre-fall state with what evolutionary history says about nature being “red in tooth and claw”–i.e., vicious and cruel–long before humans arrived on the scene. However, something I saw last night on digg inspired me to push these topics yet further back, and that was a demo for an upcoming game by Maxis (creators of all the Sim games–of which the early SimCity and SimCity 2000 were the most groundbreaking, in my opinion–incidentally, you can play SimCity Classic online here if you have a PC). Now, I want to preface this whole entry with a bit of history, since to many of you it may come as a shock that for most of my life I have considered myself and been considered by others a “gamer”. If you want to skip the history and get to the point, scroll down to “The Reason for this Entry” below.

March 14, 2006 · 19 min · Jonathan Lipps