<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Nerd-Stuff on re:creation</title><link>https://blog.jlipps.com/tags/nerd-stuff/</link><description>Recent content in Nerd-Stuff on re:creation</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Tue, 09 May 2006 06:28:44 +0000</lastBuildDate><atom:link href="https://blog.jlipps.com/tags/nerd-stuff/feed.xml" rel="self" type="application/rss+xml"/><item><title>Recording Spree Over: New Album Complete!</title><link>https://blog.jlipps.com/2006/05/recording-spree-over-new-album-complete/</link><pubDate>Tue, 09 May 2006 06:28:44 +0000</pubDate><guid isPermaLink="false">http://www.jonathanlipps.com/blog/?p=343</guid><description>&lt;p&gt;My recent weeks in Orlando were excellent, though not very relaxing. Between intense meetings at Teleios World Domination HQ (we&amp;rsquo;re meeting resistance in certain parts of eastern Europe), and non-stop work on the &lt;a href="http://www.teleios.us/weblogs/jlipps/385"&gt;new album&lt;/a&gt;, I got 2-3 hours less sleep per night than my normal. (There was also the fantastic celebration of my dad&amp;rsquo;s 50th birthday party, attended by close family and the uncorking of a very expensive bottle of wine which was a good bit older than I was. Not to mention the less-meaningful but more-rowdy celebration of Cinco de Mayo). The result, at least on the music side, was a brand new 6-song EP that sounds incredible. The performance, production, everything is stellar. My brother David was in charge of the engineering, mixing, production, and mastering, and he is becoming very talented at all of the above.&lt;/p&gt;</description><content:encoded><![CDATA[<p>My recent weeks in Orlando were excellent, though not very relaxing. Between intense meetings at Teleios World Domination HQ (we&rsquo;re meeting resistance in certain parts of eastern Europe), and non-stop work on the <a href="http://www.teleios.us/weblogs/jlipps/385">new album</a>, I got 2-3 hours less sleep per night than my normal. (There was also the fantastic celebration of my dad&rsquo;s 50th birthday party, attended by close family and the uncorking of a very expensive bottle of wine which was a good bit older than I was. Not to mention the less-meaningful but more-rowdy celebration of Cinco de Mayo). The result, at least on the music side, was a brand new 6-song EP that sounds incredible. The performance, production, everything is stellar. My brother David was in charge of the engineering, mixing, production, and mastering, and he is becoming very talented at all of the above.</p>
<blockquote>
<p><img loading="lazy" src="http://www.jonathanlipps.com/img/studio_keys.jpg"><strong>Working on an improv synth solo for <em>So Talk About It</em> at 3am</strong></p>
</blockquote>
<p>I have a strong desire to share all our new songs with everyone here, but a few things remain to be worked out. First, I don&rsquo;t have an &ldquo;official&rdquo; CD&ndash;David does, and he&rsquo;s in Africa for a month. Second, I&rsquo;m not naive enough to think that the mix I have will be final. We usually go through rounds of tweaking, and, while things sound excellent, there&rsquo;re always one or two minor changes to make. Third, the album has no title. Fourth, the album has no artwork. I&rsquo;d like all of these things to be present before I unveil everything officially. So just hold tight for now! I&rsquo;ll probably break down and put one or two up here anyway, since the only reason I feel secure is that I am validated by my peers.</p>
<p>Speaking of being validated by my peers, let&rsquo;s go on a tangent: those of you who are e4 weblog owners or frequenters might have noticed that I have added <a href="http://en.wikipedia.org/wiki/Trackback">trackback</a> capability to the e4 weblogs. Trackbacks are a cool example of the way the web is supposed to work&ndash;now, when you write entries, e4 will check out any links you make, and attempt to send a trackback ping to that site. If the site is trackback-enabled, it&rsquo;ll accept the ping, and people who visit it will see that your entry references the page! Likewise all the weblogs here are now trackback-enabled, so anyone can send pings from Movable Type, WordPress, or wherever. Let&rsquo;s just hope for no horrible spam!</p>
<p>(For you e4 bloggers, you can play with the trackback preferences at your weblog config page)</p>
<p>Well, I am now officially back in California for a while, so hopefully I&rsquo;ll have time to write some more reflective posts soon. Ciao!</p>
]]></content:encoded></item><item><title>Back from Whitney / Into Spareroom Studios</title><link>https://blog.jlipps.com/2006/04/back-from-whitney-into-spareroom-studios/</link><pubDate>Sat, 29 Apr 2006 04:21:56 +0000</pubDate><guid isPermaLink="false">http://www.jonathanlipps.com/blog/?p=341</guid><description>&lt;p&gt;You should all be relieved to hear that Dan and I did not die on Mt Whitney. Though the summit attempt was a good deal more difficult than it was supposed to be, due to weather. In fact, on our way up the last 1,000 ft or so, our group kicked off a couple small avalanches, causing the team leader to declare emphatically that conditions were very unsafe. Things were so bad, we descended immediately, packed up camp (at 12,000 ft) as quickly as possible, and rushed all the way down the mountain. So unfortunately, we did not summit Mt Whitney. I did get this great picture of it during a short lull in the rogue winter storm that hit us:&lt;/p&gt;</description><content:encoded><![CDATA[<p>You should all be relieved to hear that Dan and I did not die on Mt Whitney. Though the summit attempt was a good deal more difficult than it was supposed to be, due to weather. In fact, on our way up the last 1,000 ft or so, our group kicked off a couple small avalanches, causing the team leader to declare emphatically that conditions were very unsafe. Things were so bad, we descended immediately, packed up camp (at 12,000 ft) as quickly as possible, and rushed all the way down the mountain. So unfortunately, we did not summit Mt Whitney. I did get this great picture of it during a short lull in the rogue winter storm that hit us:</p>
<blockquote>
<p><img loading="lazy" src="http://www.jonathanlipps.com/img/whitney.jpg"></p>
</blockquote>
<p>It should be said also that we did have an excellent time, were in great physical condition (we rocked the climb and the altitude) and health for the duration, and got back a day early, safe and sound. These are all good things, and the whole experience was overwhelmingly positive. I&rsquo;m sure Dan and I will be writing a full trip report to post at <a href="http://summitwhitney.com">Summit Whitney</a>, so I&rsquo;ll post here when that happens. At that time we should have a number of awesome pictures, too.</p>
<p>About a day after I got back from Whitney, I left for Florida to be at work and with family for a week and a half or so. Since my brother David has gotten in to Duke law school and will be moving to Durham pretty shortly, we decided that Splendour Hyaline (which consists of the two of us) needed to make a new record, and fast. So apart from work, we&rsquo;re pretty much in the studio (Spareroom Studios, that is). So far things are going great&ndash;we&rsquo;re planning on releasing a 5 or 6 song EP. The recording quality we&rsquo;re getting, both mechanically and in terms of performance, is light years beyond our previous attempts, so definitely stay tuned; we might post some unofficial mixes here or at <a href="http://www.myspace.com/splendourhyaline">our myspace page</a>.</p>
<p>On another music-related note, you&rsquo;ll notice a new sidebar on my blog, which consists of recently-played tracks from iTunes. All e4 blogs now have the ability to get data from <a href="http://last.fm">last.fm</a> if you have a last.fm username and some implementation of AudioScrobbler (downloads <a href="http://www.last.fm/downloads.php">here</a> for all platforms). If you&rsquo;ve never heard of last.fm, you should check it out&ndash;it&rsquo;s a cool web application that tracks your music listening and gives you cool statistics about it, suggests new artists, and connects you with people with similar taste. All that is to say, if I&rsquo;ve been listening to iTunes recently (and had an internet connection), you should now be able to see that info on my blog! (If you also have an e4 blog, just go to the weblog config page and put in your last.fm username to take advantage of this feature too).</p>
]]></content:encoded></item><item><title>Adventures In "Consumed" Mode</title><link>https://blog.jlipps.com/2006/01/adventures-in-consumed-mode/</link><pubDate>Fri, 27 Jan 2006 07:56:44 +0000</pubDate><guid isPermaLink="false">http://www.jonathanlipps.com/blog/?p=318</guid><description>For the last three nights, I stayed up till an average hour of 5am&amp;hellip;working. In fact, working on the finishing touches for the site design which, unless you&amp;rsquo;re reading this in an RSS reader, is now before your eyes. So you&amp;rsquo;d better like it. Anyway, the reason this is somewhat noteworthy is that there&amp;rsquo;s no technical reason I had to do this. Well, a while back I decided to switch servers, which is about a week-long process, and so I set myself the goal of going live with the new design on the day that I&amp;rsquo;d have to cancel billing for the old server, namely yesterday. It was a somewhat arbitrary goal, but one I knew I would probably need if I was ever going to get stuff done.</description><content:encoded><![CDATA[<p>For the last three nights, I stayed up till an average hour of 5am&hellip;working. In fact, working on the finishing touches for the site design which, unless you&rsquo;re reading this in an RSS reader, is now before your eyes. So you&rsquo;d better like it. Anyway, the reason this is somewhat noteworthy is that there&rsquo;s no technical reason I had to do this. Well, a while back I decided to switch servers, which is about a week-long process, and so I set myself the goal of going live with the new design on the day that I&rsquo;d have to cancel billing for the old server, namely yesterday. It was a somewhat arbitrary goal, but one I knew I would probably need if I was ever going to get stuff done.</p>
<p>As the time approached, it became clear that much more work would be required than I thought. Building an online store is pretty rough, particularly when the API is complicated, uses lots of tools, any of which could break making it very hard to debug, and one is given no specifications at all for how it should work or what it should look like or what will even be in it. Moreover, since I don&rsquo;t have a working PC at the moment, I was unable to test the design for IE as I was going along (and I didn&rsquo;t want to in any case). I realized one night at about 1am that IE doesn&rsquo;t support transparent PNG files (picture files), so all the cool little black-and-white auto-generated buttons you see in Firefox and Safari&hellip;well those were not-so-cool little black-and-white-and-neon-green buttons in IE. I tried a million hacks to get it to work, but to no avail with PHP-generated image code. And that was about 4 unplanned and unnecessary hours of wasted time.</p>
<p>So here&rsquo;s the point: as soon as I realized that I would need to spend a lot of time on this, I went in to what I will call &ldquo;consumed&rdquo; mode. In other words, I decided that I would eat, drink, and not sleep coding this site until I was done. Of course, along with that decision came the loss of all vestiges of a healthy lifestyle&hellip;I was awake from 9 or 10 am until 5 am, sitting at my computer, not eating anything, like a little hunchback gnome typing away at keys. My right hand was and is completely fried&ndash;either tendonitis or something else render it a continual mass of dull pain. I switched over a year ago to using my mouse with my left hand, but it hasn&rsquo;t really helped.</p>
<p>I realized throughout that, in consumed mode, <em>I actually get a lot of stuff done</em>! I mean, I didn&rsquo;t read, go outside, make or play music, hang out with people, spend time thinking about life or real issues, or do any of the things that makes mine a well-rounded and satisfying existence&hellip;but I <em>was</em> a coding fiend. My work efficiency increased tenfold. It occurred to me how it must feel to be one of those people who really focuses on one single thing in life, and it was kind of cool. It made me wonder if that&rsquo;s not a way I&rsquo;m supposed to be&hellip;you see there&rsquo;s something about my personality which makes it very easy to enter consumed mode when I first discover something new that I want to create or excel in. A sport, a class, a song, a book, a hobby, a writing project, anything&hellip; The initial moments are intense and productive, but then I quickly get bored or realize that it will actually take a lot of work, and I lose interest and move on to other things.</p>
<p>This habit has meant that I have had an extremely wide range of experiences, have tried many new things, and have the gear/paraphernalia for more hobbies/pursuits than anyone I know or have heard of. What it also means is that I tend not to (a) excel at things to the extend that I have the ability, and/or (b) finish projects that I start. On my computer right now are probably failed attempts at at least 5 novels, and twice as many sets of song lyrics. If it doesn&rsquo;t happen in the first day, it doesn&rsquo;t seem to happen at all. That&rsquo;s typically the way my music writing goes&ndash;a blast of creativity, and then, if that spark doesn&rsquo;t carry me through to completion&hellip;the song usually never gets fully written and I forget about it.</p>
<p>So, I have been trying to think differently and grow in my creativity by actually setting aside time to work diligently on songs or writings. I&rsquo;m working on a song now, for instance, where for the first time I sat down with paper and pen, drew out staves, and worked on a melody line in standard musical nutation, over the course of a whole week. It&rsquo;s giving me a lot of frustrations and when I sit down with a guitar to work on more of it, I&rsquo;m always tempted to try something else that holds the promise of being a quick project. However, I&rsquo;m trying to believe that by actually working on this song, it will be better, not worse, for the amount of time I put into it. We shall see.</p>
<p>I&rsquo;m very wary, of course, about committing too much to one thing (i.e., being in consumed mode all the time). I mean, I very much feel the pain of not being able to say that I am passionate about one and only one thing. In fact, I felt that pain tonight very strongly, as I went climbing with a group of people who are all vastly more committed to the pursuit than I am. I felt like I very much wanted to commit myself to climbing to the same degree, so that I could do the things they were doing and have the ability to climb so many more routes and types of routes than I can now. <em>But</em>, I knew that if I made that decision, I would have to give up so many more things&hellip;and I just can&rsquo;t bring myself to do that.</p>
<p>Ultimately, I&rsquo;m not sure what is the most healthy for me. Some people are in consumed mode for work all the time, and others for a sport or a hobby. I can&rsquo;t seem to want to live there for very long. What surprised me most of all, to tell the truth, was that I was able to force myself into it these last few days at all! It must say something about the type of work that I have that, when my paycheck is neither on the line (that I know of) nor overlarge, I&rsquo;m still willing and able to pull 4 all-nighters in a row for a project. I wouldn&rsquo;t have thought it possible in general, but especially for that length of time. Now the task is to re-enter life and to try and find a healthy balance. Finding this balance will be more on the forefront of my mind now, however, as I&rsquo;ll maybe start to think if there any things I should let go in order to excel in other things I love more deeply. Honestly, I think the problem is that I love so many things to such a deep degree that that would be a nonsensical venture. I&rsquo;ll be thinking about it, though, especially now that I know that spending a lot of time on something actually produces results&ndash;it&rsquo;s an alien concept to my personality.</p>
]]></content:encoded></item><item><title>Farewell, Azeroth!</title><link>https://blog.jlipps.com/2006/01/farewell-azeroth/</link><pubDate>Thu, 12 Jan 2006 23:03:53 +0000</pubDate><guid isPermaLink="false">http://www.jonathanlipps.com/blog/?p=316</guid><description>&lt;p&gt;After over a year of building characters and wandering around the &lt;a href="http://worldofwarcraft.com"&gt;World of Warcraft&lt;/a&gt;, I&amp;rsquo;ve decided to cancel my subscription. The trouble with these massively-multiplayer world-immersive games is layed out in the following set of claims:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;A monthly subscription is expensive.&lt;/li&gt;
&lt;li&gt;The game is designed in such a way that, after an initial phase, the entertainment it provides is exponentially related to the amount of time you put into it.&lt;/li&gt;
&lt;li&gt;In order to get the maximum value out of the game, in terms of both money and entertainment, one is forced to play &lt;em&gt;a lot&lt;/em&gt;.&lt;/li&gt;
&lt;li&gt;Playing massively-multiplayer games &lt;em&gt;a lot&lt;/em&gt; can be intrinsically unhealthy if in a person&amp;rsquo;s lifestyle it precludes other more important activites. It is also potentially addictive, and can be unhealthy in that way as well.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Now, I haven&amp;rsquo;t been playing in an unhealthy way&amp;ndash;in fact, I haven&amp;rsquo;t been playing at all. My decision to quit is more a financial one, and also as a result of the dilemma above, which shows that to get the desired amount of entertainment, one must choose effectively to be unhealthy in some way.&lt;/p&gt;</description><content:encoded><![CDATA[<p>After over a year of building characters and wandering around the <a href="http://worldofwarcraft.com">World of Warcraft</a>, I&rsquo;ve decided to cancel my subscription. The trouble with these massively-multiplayer world-immersive games is layed out in the following set of claims:</p>
<ul>
<li>A monthly subscription is expensive.</li>
<li>The game is designed in such a way that, after an initial phase, the entertainment it provides is exponentially related to the amount of time you put into it.</li>
<li>In order to get the maximum value out of the game, in terms of both money and entertainment, one is forced to play <em>a lot</em>.</li>
<li>Playing massively-multiplayer games <em>a lot</em> can be intrinsically unhealthy if in a person&rsquo;s lifestyle it precludes other more important activites. It is also potentially addictive, and can be unhealthy in that way as well.</li>
</ul>
<p>Now, I haven&rsquo;t been playing in an unhealthy way&ndash;in fact, I haven&rsquo;t been playing at all. My decision to quit is more a financial one, and also as a result of the dilemma above, which shows that to get the desired amount of entertainment, one must choose effectively to be unhealthy in some way.</p>
<p>That being said, my visits to Azeroth (the fantasy world in Warcraft) were indeed fun and provided many hours of enjoyment, particularly when I was able to play alongside my brother and sister. Such cooperative play was made all the more meaningful in virtue of the fact that I live across the country from them and had no real other way to hang out. I will retain many fond memories of our quests, guild drama, and laughing at the plethora of idiots that occupy any online community (but particularly gaming communities). So here&rsquo;s to Telarian, Telariz, and Tsarmina!</p>
<blockquote>
<p><img loading="lazy" src="http://jonathanlipps.com/img/farewellazeroth.png"><em>Telarian and Telariz surveying the snow plains below Ironforge</em></p>
</blockquote>
]]></content:encoded></item><item><title>6794/0 | 52.74</title><link>https://blog.jlipps.com/2005/11/67940-5274/</link><pubDate>Thu, 17 Nov 2005 19:02:35 +0000</pubDate><guid isPermaLink="false">http://www.jonathanlipps.com/blog/?p=305</guid><description>&lt;p&gt;Over a year ago, I set out on a quest to rate all the songs in my iTunes library. Don&amp;rsquo;t ask me why&amp;ndash;I&amp;rsquo;m a sucker for data, so I had dreams of all the cool scripts I could write and patterns I could find if each song in my library were categorized according to how much I liked it.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;m not sure exactly how many songs I had then, but it was probably in the vicinity of 5,000. So even if I rated one song a second, it would have taken an hour and a half. What I decided to do, though, to be fair, was to listen to each song fully before rating it. If an average song is 3 minutes, we need to multiply that 1.5 hours by 180&amp;ndash;270 hours! I was somewhat optimistic that this 270 hours would pass by quickly while I was working or what not.&lt;/p&gt;</description><content:encoded><![CDATA[<p>Over a year ago, I set out on a quest to rate all the songs in my iTunes library. Don&rsquo;t ask me why&ndash;I&rsquo;m a sucker for data, so I had dreams of all the cool scripts I could write and patterns I could find if each song in my library were categorized according to how much I liked it.</p>
<p>I&rsquo;m not sure exactly how many songs I had then, but it was probably in the vicinity of 5,000. So even if I rated one song a second, it would have taken an hour and a half. What I decided to do, though, to be fair, was to listen to each song fully before rating it. If an average song is 3 minutes, we need to multiply that 1.5 hours by 180&ndash;270 hours! I was somewhat optimistic that this 270 hours would pass by quickly while I was working or what not.</p>
<p>I soon discovered that rating songs one-by-one in iTunes was a somewhat inefficient task, given that the only way to rate something was to go into iTunes and click on the little star for that particular song. Not a bad method if you&rsquo;re already in iTunes, but if you are working on something else and would rather not have your workflow interrupted every 3 minutes, it&rsquo;s less than optimal. So I wrote some software (<a href="http://jonathanlipps.com/iratetunes/">iRateTunes</a>) that let me rate songs with keystrokes, without going to iTunes.</p>
<p>(I also created a <a href="http://jonathanlipps.com/itunescount/iTunesCount.zip">little app</a> that showed me info about my iTunes library in the OS X status bar, including the number of songs left to be rated, and the total amount of time I&rsquo;d spent listening to songs in iTunes. This was so I could monitor my progress)</p>
<p>Still, even with these tools, it was slow going. It turned out that the mental energy required to rate song after song was somewhat exhausting, so if I could get 100 done per day, that was good. Most days I got far fewer songs rated, and some not at all, depending on the intensity required by my work. An even more exhausting task was keeping a consistent standard with which to rate the songs. There are all sorts of options&ndash;should the ratings be relative to just the songs in my library? Or should it be relative to all the songs in pop culture? Should I try to keep a nice bell curve, so that there are about as many 1-star songs as 5-star songs, and far more 3-stars than either? In the end, I&rsquo;m not sure I was super-consistent.</p>
<p>But anyway. Today, over a year after I began, my iTunesCount status bar reads: &ldquo;6794/0 | 52.74&rdquo; This means that I have 6794 songs in my library, and 0 are unrated! Finally! The 52.74 lets me know that the total amount of song air time with this iTunes library is 52.74 days (I created the library in July of 2004). That&rsquo;s 1,265 hours! And I don&rsquo;t let iTunes run while I&rsquo;m not there listening.</p>
<p>Stats per rating category:
1-star: 443 songs (6.5%)
2-star: 801 songs (11.8%)
3-star: 2752 songs (40.5%)
4-star: 1836 songs (27%)
5-star: 962 songs (14.2%)</p>
]]></content:encoded></item><item><title>Things I Like 10-2005</title><link>https://blog.jlipps.com/2005/10/things-i-like-10-2005/</link><pubDate>Fri, 28 Oct 2005 17:39:27 +0000</pubDate><guid isPermaLink="false">http://www.jonathanlipps.com/blog/?p=300</guid><description>So that I will not be accused of only making lists of heavy and depressing stuff like doubts, here is installment #1 of &amp;ldquo;Things I Like&amp;rdquo;! I have put &amp;ldquo;10-2005&amp;rdquo; in the title, which implies but does not do anything like promise that this will be a monthly series. The list is not supposed to be particularly deep, so please do not feel injured that I do not mention our relationship, or Jesus, or anything like that. But do remember that I spend most of my days coding, and so a lot of this will be my inner nerd coming out. Here is the list, in no particular order:</description><content:encoded><![CDATA[<p>So that I will not be accused of only making lists of heavy and depressing stuff like doubts, here is installment #1 of &ldquo;Things I Like&rdquo;! I have put &ldquo;10-2005&rdquo; in the title, which implies but does not do anything like promise that this will be a monthly series. The list is not supposed to be particularly deep, so please do not feel injured that I do not mention our relationship, or Jesus, or anything like that. But do remember that I spend most of my days coding, and so a lot of this will be my inner nerd coming out. Here is the list, in no particular order:</p>
<ul>
<li>Semifreddis cinnamon swirl bread</li>
<li>Drinking <a href="http://store.teavana.com/brewandtouch.html">tea</a> again, since it&rsquo;s cold enough to</li>
<li><a href="http://www.amazon.com/exec/obidos/search-handle-url/ref=br_ss_hs/103-9406616-1604666?platform=gurupa&amp;url=index%3Dblended&amp;field-keywords=the+velvet+teen&amp;Go.x=0&amp;Go.y=0&amp;Go=Go">The Velvet Teen</a></li>
<li>Jimmy Eat World&rsquo;s <a href="http://www.amazon.com/exec/obidos/tg/detail/-/B000B8GTOC/qid=1130519048/sr=8-1/ref=pd_bbs_1/103-9406616-1604666?v=glance&amp;s=music&amp;n=507846">Stay on My Side Tonight EP</a></li>
<li><a href="http://www.amazon.com/exec/obidos/tg/detail/-/B000AJJNPY/qid=1130519136/sr=2-1/ref=pd_bbs_b_2_1/103-9406616-1604666?v=glance&amp;s=music">Takk</a></li>
<li><a href="http://www.stewdio.org/jed/">Jed&rsquo;s Other Poem</a></li>
<li>Installing <a href="http://www.kubuntu.org/">Kubuntu</a> and trying to get wireless drivers working</li>
<li><a href="http://ndiswrapper.sourceforge.net/">Ndiswrapper</a> (see previous item)</li>
<li><a href="http://www.amazon.com/exec/obidos/tg/detail/-/1582346038/ref=pd_bbs_null_2/103-9406616-1604666?v=glance&amp;s=music">Jonathan Strange &amp; Mr. Norrell</a></li>
<li><a href="http://www.rubyonrails.com/">Ruby on Rails</a></li>
<li><a href="http://www.unixgeeks.org/security/newbie/unix/cron-1.html">Cron</a> + PHP for the win in easy archive/backup</li>
<li>&ldquo;tail -f access_log | grep <em>IP</em>&rdquo; for tracking use patterns on this site in real time, and &ldquo;tail -f access_log&rdquo; in general for a good procrastination method</li>
<li>The <a href="http://worldofwarcraft.com">World of Warcraft</a> grind</li>
<li><a href="http://www.drinksmixer.com/drink13.html">Flaming Dr. Peppers</a></li>
<li>The <a href="http://www.paloaltoonline.com/moonlight_run/2005_results/10Kmdiv.txt">Palo Alto Moonlight 10k</a> (for complicated reasons having to do with not paying the sign-up fee, I ran as &ldquo;Ryan Frederick&rdquo;, in the 30-39 division, though I am still only 23)</li>
<li>Intense ultimate frisbee with friends</li>
<li>Dropping temperatures and overcast skies</li>
<li><a href="http://pasta.allrecipes.com/az/PdThi.asp">Pad Thai</a> all the time</li>
<li><a href="http://www.amazon.com/exec/obidos/tg/detail/-/0439784549/ref=pd_bbs_null_1/103-9406616-1604666?v=glance&amp;s=music">Harry Potter VI</a> out loud with Nyffy (the Chris one)</li>
<li>The <a href="http://www.amazon.com/gp/product/B0000AQS0F/103-9406616-1604666?v=glance&amp;n=5174&amp;s=music&amp;v=glance">Firefly Complete Series</a></li>
<li><a href="http://www.amazon.com/gp/product/B0002PYS7Y/103-9406616-1604666?v=glance&amp;n=5174&amp;s=music&amp;v=glance">Arrested Development - Season One</a></li>
<li>favicon.ico</li>
<li>Pizza + beer + WoW with my brother at my family&rsquo;s place in San Francisco</li>
<li>Uncomfortable honesty</li>
<li>A dream in progress</li>
<li>Strong community</li>
<li>Hope that doesn&rsquo;t die for some reason</li>
</ul>
<p>(OK, I did get a little deep at the end; I couldn&rsquo;t help it!)</p>
]]></content:encoded></item></channel></rss>